|
''Ape Escape'', known as in Japan, is a platform game developed, produced and published by Sony Computer Entertainment for the PlayStation. Originally released in 1999, it was re-released for the four different best seller versions, the Sony Greatest Hits and Best for Family line-ups in 2000; the Platinum Range in 2001; and the PSone Books line-up in 2005. The game was re-released as a downloadable game via the PlayStation Network in Japan in 2007. ''Ape Escape'' is notable as the first video game to require the use of a Dual Analog or DualShock controller for gameplay. A remake, , also known as ''Ape Escape P'' in Europe, was released for the PlayStation Portable in 2005. ''Ape Escape'' is the first installment in the ''Ape Escape'' series, and tells the story of an albino ape named Specter who gains enhanced intelligence and a malevolent streak through the use of an experimental helmet. Specter mass-produces the helmet for the use of an army of apes, which he sends back through time in an attempt to rewrite history. The player character, Spike (Kakeru in the original Japanese version), must travel through time and capture the apes and ultimately Specter himself with the aid of special gadgets. ''Ape Escape'' was met with critical acclaim from professional critics, who praised the innovative use of the dual analog controls and spoke positively of the graphics and music, with minor criticism going to the voice acting. ==Gameplay== ''Ape Escape'' is a platform game in which the player controls Spike, who must travel through time and capture all of the monkeys, thus preventing them from rewriting history. The controls are centered heavily around the use of the two analog sticks, and thus a Dual Analog or DualShock controller is required for gameplay. The left analog stick is used to move Spike around, with shoulder buttons used for jumping and camera control, whilst the right stick manipulates the various gadgets Spike attains throughout the game. The game also makes use of the L3 and R3 buttons, which are used by pressing down the respective analog sticks.〔Ann and Hanshaw, p. 4-5〕〔Ann and Hanshaw, p. 9〕 These control schemes are omitted from the PlayStation Portable remake in favor of traditional controls due to the handheld's lack of a second analog stick. Spike begins the game with his primary gadgets, the Stun Club and Time Net, which are used by pushing the right analog stick in the direction the player wishes to swing them. The Stun Club is used as an offensive measure against enemy characters and to temporarily stun monkeys, while the Time Net is used to capture monkeys and send them back to the present day.〔Ann and Hanshaw, p. 6-7〕〔Ann and Hanshaw, p. 14-15〕 As the player progresses, Spike will earn new gadgets, each with their own control schemes, which are explained in a mandatory training level when they are earned.〔〔Ann and Hanshaw, p. 16-17〕〔 Examples include a slingshot, which has players pull back on the analog stick to aim and release to fire, the propeller, which lets players reach higher areas by twirling the analog stick like a helicopter, and the R/C car which can be freely controlled with the right analog stick.〔 Players can equip four of these gadgets at a time, which can be switched in real-time using the four face buttons. Additionally, there are vehicles such as a rubber raft and a tank, which requires the use of both analog sticks to control, and the water net, which helps Spike swim underwater and can also fire monkey capturing nets. The monkeys are equipped with Pipo Helmets which feature a siren that represents their current alarm level. A blue siren represents they are relaxed and unaware of the player's presence, yellow means they are alert and red means they are fully alarmed and will either try to run away or become hostile. Players can sneak up on some monkeys by crawling up to them using the L3 button. A monkey's personality is often determined by the color of shorts it is wearing. For normal monkeys, yellow shorts represent standard monkeys, light blue shorts represent timid monkeys and red shorts represent aggressive monkeys. There are also monkeys that are equipped with either long range weaponry, which can prove to be dangerous, or binoculars that let them spot the player from far away. Upon entering a stage for the first time, players will have a specified number of monkeys to capture in order to progress to the next stage, the exception being levels in which a boss character will appear. After a level has been cleared once, the player may revisit that level to capture any monkeys they may have missed, some of which will require gadgets obtained in later levels.〔〔Ann and Hanshaw, p. 8〕 Spike's health is represented by cookies, losing a life if he takes too many hits, falls down a bottomless pit or spends too long underwater. The player can earn extra lives by collecting 100 chips or 1-Up shirts. Throughout the game, players can gather Specter Coins, which can be found in hidden locations in each stage, or by beating Spike's rival, Buzz, in bonus stages taking place between certain eras. Collecting enough Specter Coins unlocks three bonus mini-games; ''Ski Kidz Racing'', ''Galaxy Monkey'' and ''Specter Boxing'', which are playable for up to two players. ''Ski Kidz Racing'' is a skiing game in which players race against other opponents, ''Galaxy Monkey'' is a shoot 'em up where players fight against aliens, and ''Specter Boxing'' is a boxing game where players dodge and punch using the analog sticks. In the PSP version, ''Galaxy Monkey'' is replaced by two new minigames, ''Ape Ping Pong'', a simple table tennis game, and ''Buzz Attacks'', which are the same as the bonus Buzz stages, whilst ''Ski Kidz Racing'' is altered into ''Snow Kidz Racing'', using snowboarding instead of skiing. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Ape Escape (video game)」の詳細全文を読む スポンサード リンク
|